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How do our children — or our nieces, nephews, and other young children we know — respond to classic PC and console games?

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When we were kids, at least, messing around with video games was at least as fun as playing them to pass them.

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Let's talk about game bosses. The memorable ones, the hard ones, the dumb ones...and maybe even the absent ones.

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Gallara Dragon joins us to discuss the latest news about the Ultima Dragons 25th anniversary bash. And then a bunch of us disucss random things.

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In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?

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Spam Spam Spam Humbug chats with Starr Long about Shroud of the Avatar's Release 32, its now-persistent world, and the land rush that players have been participating in over the last couple weeks.

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